Explosion.cs (Tower Defense... Haven't done anything with this yet. Tried to reference animator component but didnt work))
Expire never
Posted on 13/05/2023
Posted on 13/05/2023
using System.Collections; using System.Collections.Generic; using Unity.VisualScripting; using UnityEngine; public class Explosion : MonoBehaviour { // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { } }